In this scan I tested putting the Kinect on my Dynamic Perception timelapse dolly to see if I could get a smooth move. Surprisingly it didn’t do a very good job. Here is a picture of my ghetto setup :)
Category Archives: Computer Graphics
3D Scan of Deanne (I got a Kinect) //
I got my Kinect today so I downloaded “Kinect RGBDemo v0.6.1″ by Nicolas Burrus and started playing around with scanning in my livingroom. This is a scan of Deanne I made and then created a flipbook in SideFX Houdini.
Siggraph, Vancouver and Whistler //
Last week I went to Vancouver for Siggraph 2011. I flew up early on Sunday morning so I would have enough time to check in to my hotel and still see my friend Fredrik’s presentation on Sunday afternoon. The flight to Vancouver was surprisingly short, just two and a half hour. Nice. For some reason [...]
Transformers 3 “Birdmen” Featurette //
There is a short featurette on vimeo. Some of our work is in it :)
TF3 trailer is out //
The Transformers 3 trailer is out! It is a really good trailer actually and a bunch of our work is in it :) Enjoy!
Interview //
I was interviewed for a Swedish website that promotes engineering and is trying to get kids to choose engineering for college. Just a short interview. Fun to help promote something good! :) (sorry, it is only in Swedish..) http://ingenjorsvagen.se/personportratt/jobba/mårten-larsson
Bullet impact //
I finally got some stuff up on Vimeo.com :) I uploaded two tests I made just for fun. The first one is using Bullet Physics Library (integrated into Sidefx houdini). It is a simulation of 125.000 implicit cubes being impacted by a bullet flying at 2000 m/s. The simulation is running at 15.000 fps and [...]