Tag Archives: cg

Bullet impact

I finally got some stuff up on Vimeo.com :)
I uploaded two tests I made just for fun. The first one is using Bullet Physics Library (integrated into Sidefx houdini). It is a simulation of 125.000 implicit cubes being impacted by a bullet flying at 2000 m/s. The simulation is running at 15.000 fps and 30 [...]